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The Making of "Bainbridge" by Za Zall

2025年08月05日(火) by Za Zall

The Making of "Bainbridge" by Za Zall

Crafting emotionally evocative environments takes more than just technical skill. It requires an eye for mood, detail, and storytelling. In this making-of feature, 3D artist Za Zall walks us through his reimagining of a garden villa on a rainy evening. Starting from a base model by Render Camp, he transformed the scene using Corona Renderer, capturing the glistening aftermath of a storm with wet asphalt, damp vegetation, and a soft sunset glow. Join us as we explore how Za balanced light, texture, and atmosphere to bring this photorealistic vision to life!

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How to Use Mixamo with Blender: Full Beginner Guide

2025年07月30日(水) by Vasilis Koutlis

A Step-By-Step Guide To Animating With The Mixamo Blender Addon

If you’ve ever struggled to animate 3D characters from scratch, Adobe Mixamo is your new best friend. With its free library of rigged characters and motion-capture animations, Mixamo lets you generate production-ready animations in just minutes. When paired with Blender—an open-source 3D powerhouse—you unlock an efficient workflow for animation, game development, and cinematic projects!

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The Cost Of Being A Professional 3D Artist

2025年07月24日(木) by Vasilis Koutlis

The Cost Of Being A Professional 3D Artist

Being a 3D artist might seem like a dream job from the outside, with beautiful images, freedom of creative expression, and the satisfaction of bringing architectural or imaginary worlds to life. In this article, we’ll go deep into some insights and try to paint a real picture of what it costs to become a professional 3D artist today!

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What is a Point Cloud? Basics, Uses and Visualization

2025年07月22日(火) by Vasilis Koutlis

Point Cloud Rendering: Key Methods And Applications

In the evolving world of 3D visualization, point cloud rendering has become an essential technique for interpreting spatial data with incredible precision. Whether it’s for architecture, archaeology, gaming, or industrial design, point clouds provide a rich, detailed view of the real world. Check the article and learn more about the Point Cloud rendering method and point cloud visualization software commonly used in the industry.

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RebusArt featuring Leslie Umoh

2025年07月16日(水) by Vasilis Koutlis

Leslie Umoh, 'Hawthorne House' Architectural visualization

Welcome to our latest RebusArt Feature, showcasing the talented Leslie Umoh, a 3D artist and architectural designer based in Nigeria. With a deep-rooted passion for visual storytelling and a sharp eye for mood and composition, Leslie transforms real-world architecture into emotionally resonant, photorealistic imagery. From his early inspirations to his latest personal project, "Hawthorn House", join us as we delve into his artistic evolution, creative workflow, and the challenges and triumphs that have shaped his journey in the world of architectural visualization.

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Make 3D Models from Photos: Easy Guide for Beginners

2025年07月09日(水) by Vasilis Koutlis

Make 3D Models from Photos: Easy Guide for Beginners

Have you ever looked at an object and thought, "I wish I could turn that into a 3D model"? With today's technology, it's more achievable than ever. Thanks to accessible software and improved smartphone cameras, anyone can start generating photorealistic 3D assets using just a handful of pictures!

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The Making of "Golden Arches" by Santiago Vilaseca

2025年07月03日(木) by Santiago Vilaseca

The Making of Golden Arches by Santiago Vilaseca

Breathing life into a forgotten structure takes more than technical mastery, it calls for emotional connection, artistic vision, and a sensitivity to nature's quiet poetry. In this making-of feature, Santiago Vilaseca, co-founder of KRAKEN Studio, takes us deep into the heart of "Golden Arches", a personal project born from the story of an abandoned house transformed into a soulful retreat. Drawing inspiration from the raw beauty of untouched landscapes, Santiago blends simplicity, storytelling, and skilled craftsmanship to reimagine a cabin that feels both nostalgic and alive. Join us as we follow his creative journey from concept to final render!

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Interior Design 3D Rendering Basics for Creators

2025年06月25日(水) by Nicole Holt

Interior Design - 3D Rendering Basics by RebusFarm Render Farm

The computer revolution in interior design has made 3D rendering for interior design a skill that interior design experts need to learn. The technology bridges the gap between imagination and reality, allowing designers to create unbelievable visualizations that allow clients to see spaces without any construction ever taking place. As an architect, interior designer, or real estate expert, learning interior design 3D rendering could transform the face of your presentations, speed up approvals, and avoid expensive revisions.

This complete guide will teach you how to do 3D rendering for interior design, from a beginner to an advanced software. We'll find out the best 3D rendering software for interior design, maximum workflow, and business applications that can take your design firm to the next level.

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RebusArt featuring Reza Eftekhari

2025年06月18日(水) by Vasilis Koutlis

Reza Eftekhari, 'Sea Breeze Nest' Architectural visualization

Welcome to our latest RebusArt Feature, spotlighting the accomplished Reza Eftekhari, a seasoned 3D artist and architectural visualizer with a deep-rooted passion for both traditional and digital arts. With nearly two decades of experience and a background in architecture, Reza merges design precision with emotional depth to craft powerful, cinematic visuals. Join us as we dive into his creative philosophy, explore his latest personal project ‘Sea Breeze Nest’ and uncover the insights that have shaped his impressive journey in the world of architectural visualization.

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