Blog de la ferme de rendu

Consultez sur le blog de notre ferme d'équarrissage toutes les informations concernant notre concours de 3D Artist of the Month, les articles de RebusArt, les articles sur le making-of et les offres spéciales.

The Best Render Engines for 3ds Max: From Arnold to V-Ray

mercredi 28 février 2024 by Vasilis Koutlis

The Best 3ds Max Render Engines: From Arnold To V-Ray

In this article, we showcase some of the best 3ds Max render engines out there. Learn about their history and most important features, and enjoy showreels that describe their abilities. We also answer which one is the best. You know... a renderer is only as good as the artist behind it! 

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Cinema 4D vs. Blender: Choosing the Right 3D Software

lundi 26 février 2024 by Nicole Holt

Blender vs Cinema 4D for 3D Rendering

3D artists across all levels and industries continuously engage in discussions surrounding the optimal 3D software to bring their creative visions to life. With the dynamic and ever-evolving landscape of digital artistry, the choice of software becomes paramount in realizing intricate designs and immersive animations. Among the most debated options are Blender and Cinema 4D, which is why we decided to conduct an in-depth examination of these two 3D softwares.

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The Making of ''Mohave Valley'' by Phil Buerer

mercredi 21 février 2024 by Phil Buerer

The Making of ''Mohave Valley'' by Phil Buerer

Open Spaces with clean lines consist of the view of Mid-Century Modern Architecture. Sometimes seen as cold and unattractive, mid-century modern designs were a byproduct of post-war optimism and reflected the USA's commitment to building a new future with modern materials such as reinforced concrete, glass, and steel for simple forms and unadorned facades. In this making-of article, Phil Buerer from Guachinarte, based in Switzerland, explains how he started creating images of mid-century modern architecture with a special focus on Palm Springs, California, after his client's request. Enjoy it!

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The Making of ''Oberon Residence'' by Ylli Kastrati

mercredi 7 février 2024 by Ylli Kastrati

The Making of ''Oberon Residence'' by Ylli Kastrati

Oberon Residence is an architectural project designed by MVM Architecture and visualized by Vizualizime ArkitektureYlli Kastrati and Remi Ferazini worked together in their studio to present a pleasant set of architectural visualization images, and they kindly offered us the opportunity to share their workflow through this making-of-article. Enjoy the process!

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RebusFarm Giveaway of 2000 RenderPoints

jeudi 1 février 2024 by Nicole Holt

RebusFarm Giveaway on Instagram

From February 1st - 14th, 2024, RebusFarm has an incredible Giveaway
of 2000 RenderPoints worth 2000 Euros!

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Redshift vs. Octane: Which Enhances Cinema 4D Workflow The Best?

mercredi 31 janvier 2024 by Vasilis Koutlis

Redshift vs Octane: Which Enhances Cinema 4D Workflow The Best?

Well, we're already bored! This comparison between the several well-known render engines in our market, like Redshift and Octane, is a perceptual and widespread question that found its roots more than 20-25 years ago. Do you remember something similar? "Scanline vs. Metal Ray" for the veterans and "V-Ray vs. Corona" for the newcomers? We are sure it will go this way for the following decades, even if we speak of CPU, GPU, or another possible upcoming rendering technology.

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Render My Podcast #1 with Ian Spriggs

jeudi 25 janvier 2024 by Nicole Holt

Render My Podcast

Introducing Render My Podcast, a new journey led by RebusFarm! Like never before, a new chapter in our content has begun, where we provide a stage for captivating conversations, insightful narratives, and untold stories from remarkable 3D artists. Get ready to immerse yourself in 3D art from a different perspective.

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The Making of ''Living Room in London'' by Santo Logozzo

mercredi 24 janvier 2024 by Ever Sanchez

The Making of ''Living Room in London'' by Santo Logozzo

In this makin-of article Santo Logozzo, an Italian architect and 3D artist, explains how to conquer the proper mindset when you try to do it photorealistic. A beautiful and harmonic interior living room painted with nicely combined earth tones and properly placed decorative objects give this interior shot a unique and pleasant style. Additionally, some basic photography knowledge could finally be one of the keys to successfully presenting a beautiful 3d project!

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The Making of ''Yellow Hill Quiet Hours'' by Dusan Pajantic

mercredi 17 janvier 2024 by Dusan Pajantic

The Making of ''Yellow Hill Quiet Hours'' by Dusan Pajantic

The Copenhagen metro station was the core of inspiration for the Serbian artist Dusan Pajantic to create something different but with similar elements. A sense of serenity and calmness will help you to get inspired and learn some really useful tips while working on personal projects for your portfolio. Enjoy the article!

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