Blog di Render Farm

Benvenuti nel nostro blog Render Farm! Immergetevi con noi nel mondo del 3D, con approfondimenti sul settore, storie di making-of, consigli di esperti, offerte speciali e le nostre esclusive caratteristiche RebusArt. Lasciatevi ispirare e spingetevi oltre i confini del rendering con noi!

What Is CGI Animation? How CGI Works in Movies and Games

Giovedì, 03 Settembre 2026 by Nicole Holt

RebusFarm render farm explains cgi animation and how it works in games and movies

CGI, or computer-generated imagery, is any visual content created with computer software, from still images and digital effects to fully animated 2D or 3D scenes. It has dominated modern film and game production for a long time because it simply makes physically challenging or even impossible scenes doable. CGI can make many productions more efficient by reducing repetitive manual work and allowing assets to be reused.

After reading this guide, you'll know what CGI is, how it's made, the software professionals use, how rendering works, what makes CGI look realistic, and why some CGI falls short.

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RebusArt featuring Ahmad Eghtesad with Baobab Waterfall

Mercoledì, 02 Settembre 2026 by Nicole Holt

Ahmad Eghtesad, 'Baobab Waterfall' Architectural visualization

Welcome back to RebusArt, Ahmad! It’s great to have you with us again. When we last spoke in January 2025, we explored your journey as a 3D artist, your passion for storytelling, and the creative vision behind your architectural visualizations. Since then, you’ve brought several impressive new projects to life, including Baobab Waterfall. We’re excited to catch up, see how your work and artistic approach have evolved, and take a closer look at the ideas and creative process behind your latest project.

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What Is Stop Motion Animation? Types, History, and Famous Examples

Martedì, 25 Agosto 2026 by Nicole Holt

RebusFarm render farm explains what stop motion animation is

Stop motion is an animation technique in which physical objects are photographed one frame at a time and shifted in tiny increments between shots. Played back in sequence, those frames create the illusion of smooth movement. The method dates back to 1898 and is still actively used in film, TV, and advertising today.

In this guide, we’ll talk about what stop motion is, different stop motion types, its rich history, stop motion in movies, how it’s made, and why we still see this age-old technique even in this new era dominated by CGI and AI tools.

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Follow Through and Overlapping Action: The Animation Principle That Prevents Stiff Motion

Martedì, 04 Agosto 2026 by Nicole Holt

Follow Through and Overlapping Action: The Animation Principle That Prevents Stiff Motion

Follow through & overlapping action are two animation principles that make movements feel more natural and lifelike. It is one of Disney’s 12 principles of animation to make motion believable. One of the main problems it solves is stiff motion.

Stiff motion occurs when an object moves from one position to another at a constant speed and stops suddenly. In reality, body parts and objects slow down, overlap, and settle naturally rather than stopping instantly.

This guide covers how follow-through and overlapping action make animation more natural and the physics behind it. We’ll also talk about body hierarchy, material timing, and how all these concepts can be observed in popular films.

We’ll also be giving practical exercises for you, so you can master follow-through and overlapping action in your own work.

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RebusArt featuring Reza Eftekhari

Mercoledì, 15 Luglio 2026 by Nicole Holt

Reza Eftekhari, 'Scandinavian Kitchen' Architectural visualization

Some artists leave a lasting impression, and Reza Eftekhari is certainly one of them. Known for his thoughtful approach to architectural visualization and his ability to create spaces that feel both cinematic and authentic, Reza continues to push his craft forward while embracing new technologies and creative workflows. We are delighted to welcome him back to RebusArt and take another look at his artistic journey, his evolving perspective on archviz, and the ideas behind his personal project, Scandinavian Kitchen.

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Smear Frames in Animation: How Animators Create Fast and Dynamic Motion

Martedì, 14 Luglio 2026 by Nicole Holt

Smear Frames in Animation: How Animators Create Fast and Dynamic Motion

Animation is all about bringing still images to life, piecing frame after frame together to build the illusion of movement. While the concept sounds simple, creating believable motion requires careful control of timing, spacing, and transitions so that every action feels smooth and natural.

One of the common challenges both beginners and professionals face? Fast and dynamic movement.

One of the most effective techniques is smear frames. By briefly stretching or multiplying the appearance of a moving object between key poses, smear frames create the illusion of continuous motion while keeping the action clear to the viewer.

This technique is used in both 2D and 3D animation. After reading through this guide, you'll know what smear frames are, their importance, the best time to use them, when not to, practical tips, and more.

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What Is a T-Pose in 3D Animation and Why It’s Still Used

Mercoledì, 10 Giugno 2026 by Nicole Holt

T-Pose in 3D Animation: What It Is, How It Works, and Why It Is Used

In 3D animation, a T-pose refers to a "esting stance" of a character model where it stands upright, both arms raised to the side parallel to the shoulders, forming a "T". It has been the standard since the 90s until today, as it makes character modeling and animation more efficient.

In this guide, we'll discuss what the T-pose is, how it helps with modeling and animation, and why it's still being used today.

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RebusArt featuring Simon von Broich

Mercoledì, 03 Giugno 2026 by Nicole Holt

BMW Car Renderig by Simon von Broich

From automotive campaign photography to hyperrealistic CGI, Simon von Broich has built a unique creative path shaped by passion, adaptability, and technical precision. In this interview, he shares insights into his workflow and the story behind the viral BMW M3 Touring 24H project that evolved from an April Fools' concept into a real Nürburgring race car. Discover how Simon approaches photorealism, why community played such a major role in the project's success, and how powerful rendering workflows help bring ambitious automotive visuals to life.

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20 Years RebusFarm

Mercoledì, 15 Aprile 2026 by Nicole Holt

We are celebrating 20 Years RebusFarm - Get A 50% Bonus

RebusFarm celebrates its 20th Anniversary with a Special Deal for you!

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