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Blog di Render Farm

Consultate il blog della nostra render farm per conoscere tutte le informazioni sul nostro concorso Artist of the Month, le caratteristiche di RebusArt, gli articoli sul making-of e le offerte speciali.

RebusArt featuring Vipindev Vembanatt

Mercoledì, 12 Giugno 2024 by Vasilis Koutlis

Vipindev Vembanatt, 'Beneath The Surface' architectural visualization

We are excited to introduce Vipindev Vembanatt, a young 3D artist with big dreams and a promising future. 3D art isn't just a job for him; it's a journey of self-discovery and creative fulfillment. His project, 'Beneath The Surface', features a living and dining room with a stunning stone wall that adds rustic elegance. In our RebusArt interview, Vipindev describes his journey in 3D art sharing a bit of his workflow.

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The Making of ''Terra Cotta'' by Weronika Blitek

Mercoledì, 05 Giugno 2024 by Weronika Blitek

The Making of ''Terra Cotta'' by Weronika Blitek

In her latest project, "Terra Cotta," interior designer Weronika Blitek draws inspiration from the sun-drenched shores of the Mediterranean. Yearning for a space that embodies tranquility, warmth, and a connection to its natural surroundings, Weronika crafts a living space that seamlessly blends natural materials – focusing on terra cotta – to capture the essence of the region's rich cultural and earthy charm. Join us as we delve into Weronika's creative process, from mood board musings to the final, inviting design!

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30% Discount on GPU Rendering

Mercoledì, 29 Maggio 2024 by Nicole Holt

30% Discount on GPU Rendering

30% Discount on GPU Rendering at RebusFarm!

until June 19th, 2024

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The Making of ''After The Rain'' by Carla Laurini

Mercoledì, 22 Maggio 2024 by Carla Laurini

The Making of ''After The Rain'' by Carla Laurini

Step into "After the Rain," a breathtaking visualization that combines architectural and street 3D photography and marks a turning point for Carla Laurini. Her first foray into independent exterior environments after years spent honing her craft in studios is a testament to artistic growth. Driven to push her boundaries in lighting and composition, Carla sets her sights on a captivating scene: a London skyscraper bathed in the golden hues of a post-rain sunset. Enjoy the article!

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The Ultimate Guide To Color Space And The Advantages Of Using ACES

Mercoledì, 22 Maggio 2024 by Vasilis Koutlis

The Ultimate Guide To Color Space And The Advantages Of Using ACES


Are you ready for a colorful journey into the powerful world of ACES? Read the article and learn everything you need to understand and adopt this accurate and professional workflow!

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RebusArt featuring Mohammad Zafari

Mercoledì, 15 Maggio 2024 by Vasilis Koutlis

Mohammad Zafari, 'Dining Room' architectural visualization

We proudly introduce Mohammad Zafari, the latest addition to the Rebus render farm family! He is a young 3D artist with little experience but a thirst for continuous learning and improving his skills. His project, the 'Dining Room' combines a simple modern design and a beautiful effort to represent a calm space.

In our interview, Mohammad describes his journey with 3D art and shares his workflow in detail.

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What is cloud rendering?

Martedì, 14 Maggio 2024 by Nicole Holt

What is cloud rendering?

Cloud rendering is the process of calculating 3D images/animations on a render farm which is incredibly faster than rendering on a single computer system. These render farms are specialized in the calculation of computer generated images (CGI). Next to the speed, cloud rendering has further benefits. In this article, we'll explore what cloud rendering is, how it works, and why it’s becoming the go-to choice for 3D professionals.

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The Making of ''Peony House'' by Anna Maria Kaminska

Mercoledì, 08 Maggio 2024 by Anna Maria Kaminska

The Making of ''Peony House'' by Anna Maria Kaminska

Anna Maria Kaminska, a visual artist who focuses on creating beautiful visuals, decides to use AI tools to enhance her creativity. She believes imagination is essential, and AI can advance her creations. Enjoy this making of article for Peony House!

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UDIMs - Working With High-Resolution Textures

Giovedì, 02 Maggio 2024 by Vasilis Koutlis

UDIMs - Working With High-Resolution Textures

In this article, we analyze UDIMs most easily and understandably. How can this texture technology be used, and how can we benefit from it?

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