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RebusFarm News 3D Community News 3D Film News


Software

  • 2026年01月15日(木)

    How To Build A Universal PBR Material Library For All Your 3D Software

    In this article, we explore how to create a universal PBR material library that functions consistently across all major 3D software to reduce unnecessary effort, preserve visual consistency, and future-proof your pipeline!

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  • 2026年01月13日(火) Blender - The End Of An Era - Blenderheads Ep11

    Behind every line of code, there is hardware, people, and history. In Blenderheads Episode 11, Blender opens the doors to its server rooms, storage racks, and old render clusters, revealing a quiet but emotional transition that marks the end of a long, self-hosted era and the beginning of a new chapter in the cloud.

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  • 2025年10月23日(木)

    Best Rendering Software For Maya: Recommended CPUs And GPUs

    Although Autodesk Maya is one of the most powerful tools for 3D design, animation, and visual effects, its performance and efficiency rely heavily on the hardware you choose and the rendering engine you integrate into your workflow. Maya is trusted by thousands of professionals worldwide for everything from architectural visualization to AAA game productions to Hollywood blockbusters. Take a moment with this guide to refine your understanding of Maya rendering, or even learn something brand new along the way!

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  • 2025年09月25日(木)

    Cinema 4D Vs Maya: Battling For The Top Spot In 3D Software

    Choosing the right 3D software can shape your career and workflow, whether you're creating animation, visual effects, product design, or motion graphics. Among the most talked-about names, Cinema 4D (C4D) and Autodesk Maya stand as industry giants, each with its own loyal following and unique strengths. Read the article and let's explore them together!

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  • 2025年09月23日(火) InstaMAT - What's New With Viewport Raytracing In InstaMAT Studio 2025

    InstaMAT Studio's 2025 version represents a significant advancement in real-time material authoring and visualization. The latest update, which is full of state-of-the-art viewport enhancements, brings artists closer than ever to final-quality results within the program with its enhanced support for complex material types, powerful ray tracing features, and improved rendering tools.. Watch the video presentation and stay informed!

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  • 2025年08月12日(火)  Blender - From Artist To Developer - BLENDERHEADS Ep.9

    Discover the inspiring journey of Nathan, a former Blender artist turned developer, in Blenderheads Ep.9. From his early days on Big Buck Bunny to life inside Blender HQ and a bold move to Japan, this episode captures passion, creativity, and community in action!

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  • 2025年07月09日(水)

    Make 3D Models from Photos: Easy Guide for Beginners

    Have you ever looked at an object and thought, "I wish I could turn that into a 3D model"? With today's technology, it's more achievable than ever. Thanks to accessible software and improved smartphone cameras, anyone can start generating photorealistic 3D assets using just a handful of pictures!

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  • 2025年05月28日(水)

    The History Of Archviz

    Architectural visualization, commonly known as "Αrchviz," is an essential discipline within architecture, blending art and technology to bring ideas to life before a single brick is laid. What started as hand-drawn sketches and watercolor paintings has transformed into hyper-realistic digital renderings powered by advanced 3D software and cloud-based rendering services like RebusFarm. Understanding the history of architectural visualization not only highlights how far the industry has come but also provides insights into where it's headed next.

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  • 2024年12月06日(金)

    The State of 3D Modeling, Rendering, and Post-Production Tools: Insights from the Archviz Community

    In this article, detailed research has been done on the essential tools of the market, and I believe that it can help you in the best possible way to be informed about which tools are available at your fingertips and which are the ones that most of your colleagues use in their daily workflow. It also answers one of the most frequent questions I receive from young artists: "What programs should I know to stand out in the architectural visualization market so that I can either work in a studio or as a freelancer to collaborate with other artists?" This will also provide a good idea of the archviz tools to know and use in 2025. 

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  • 2024年11月05日(火) Chaos – Gaussian Splat Support In V-Ray 7 For 3ds Max And More

    Chaos recently released V-Ray 7 version for 3ds Max, introducing cutting-edge features in order to elevate the rendering process for 3d artists and with enhanced support for Gaussian Splat, advanced light management, and new tools in Chaos Cosmos. Read the article, watch the video presentation, and stay informed!

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  • 2024年10月31日(木) ChaosTV - What’s New In Chaos Vantage 2 Update

    Chaos Vantage 2 continues to push the boundaries of real-time rendering, and the latest update presents some new features and enhancements for 3D artists and designers. Read the article, watch the video, and stay informed!

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  • 2024年10月24日(木) PhotoshopCAFE - Great New Features in Adobe Camera RAW 17

    Adobe Camera RAW (ACR) has seen some exciting updates in its version 17, packaged with Photoshop 2025. These new tools will help your workflow and give your images a level up. Read the article to learn more about this powerful update and explore how it enhances your creative process!

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  • 2024年10月22日(火) SpeedTree - Version 10 Unlocks A New Level Of Vegetation Realism

    SpeedTree has been an industry-standard solution for creating digital vegetation for quite some time, and companies have praised its modularity. With its latest release, version 10, the software released some fantastic and handy features. Read the article, watch the video presentation, and stay up to date!

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  • 2024年06月25日(火) Marvelous Designer 2024.1: Unveiling Cutting-Edge AI Features

    In an exciting update, Clo introduces AI-powered tools in Marvelous Designer 2024.1. Featured in a new YouTube tutorial, these tools streamline texture creation, graphic application, and PBR map generation, revolutionizing digital fashion design. Explore these innovations and elevate your creative process!

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  • 2024年06月13日(木) Adobe Substance 3D - How to create roots

    In this video, Martin Schmitter, how to use Substance 3D Designer to create roots. Enjoy!

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  • 2024年06月11日(火) RapidTools - UVReactor - UV Mapping In 3ds Max

    After a long time of work, RapidMXS released a new tool called UVReactor. It's an add-on for 3ds Max that helps you create and fix UV maps on your models!

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  • 2024年06月07日(金) Maxon Red Giant - Getting Started with Maxon Studio

    Maxon has introduced Maxon Studio, a new tool designed to streamline the process of using After Effects templates!

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  • 2024年05月07日(火) The Grove 3D - Grove 2.1 Released

    Tree modeling just got easier! F12 launches The Grove 2.1!

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  • 2024年04月02日(火) Chaos - Enscape 4.0 Is Out!

    Marking a new era in rendering, Chaos releases Enscape 4.0. This version serves as a foundation for the future, featuring an overhauled codebase for improved performance and stability.

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  • 2024年03月14日(木) Nuno Silva - Redesign Any Interior With This New AI Tool - Collov AI Tutorial

    Nuno Silva turns any space into a newly redesigned idea with Collov AI. Enjoy!

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