Blog di Render Farm

Benvenuti nel nostro blog Render Farm! Immergetevi con noi nel mondo del 3D, con approfondimenti sul settore, storie di making-of, consigli di esperti, offerte speciali e le nostre esclusive caratteristiche RebusArt. Lasciatevi ispirare e spingetevi oltre i confini del rendering con noi!

RebusFarm Easter Special 2020

Friday, April 10th, 2020

RebusFarm Easter Special 30% on top

This year the Easter Festivities are probably a bit different due to the current situation. We still hope that you have some nice Easter Days and we have a gift for you.

From April 10th to April 13th, buy any amount of up to 500 RenderPoints and get 30% free RenderPoints on top!

For example: If you buy 100 RenderPoints you'll get 130 RenderPoints or if you buy 500 RenderPoints you will get 650 RenderPoints.

To redeem your extra RenderPoints go to your account and enter the bonus code 'easter20' when buying any amount of up to 500 RenderPoints.

The bonus code is only valid once per user. The deal expires on April 13th, 2020 at 23:59h CET.

Bought RenderPoints in your account never expire.

 

3D Artist of the Month April 2020: Jared Fischler

Wednesday, April 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Jared Fischler

Hail to the king, baby! Everyone please, as we crown Jared Fischler our April 2020 3D Artist of the Month. A student at the prestigious Gnomon, Jared has blessed us with an outstanding original character artwork. ‘The Nothing King’ earned him a well deserved Best of Term award at his school and stands as a shining example of highly evocative, yet subtle visual storytelling.

In our interview, Jared shares valuable insight in his creative process and talks narrative-driven design, the importance of balance, and graduation plans.

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Art Wanted! Featuring Arnaud Imobersteg

Monday, March 16th, 2020 by Julian Karsunky

Arnaud Imobersteg asian city

The best works of Science Fiction hold up a mirror to present day society. To condense this effect into a single image, achieved only through means of visual story-telling, is an ambitious task. Swiss archviz artist Arnaud Imobersteg did not shy away from the challenge, and created ‘Neo Kowloon’, a bustling cyberpunk city, in which the poor retreat to the rooftops to escape the overcrowded neon cityscape. His dystopian reimagining of the infamous Kowloon Walled City settlement of 1980s Hong Kong earned him a spot as finalist in the Cyberpunk #KB3Dcontest.

In our interview, Arnaud recalls how his understanding of archviz underwent a fundamental change, cyberpunk inspirations and walking the fine line between details and overstimulation.

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Great Talks About Photo Realism with Bogdan Sasu

Monday, March 9th, 2020 by Julian Karsunky

RebusFarm Bogdan Sasu GTAPR interview

3D art as a medium is inherently digital. It is therefore not often that someone attempts to transfer CG imagery from the screen into the physical realm. Romanian archviz artist, visionary and author Bogdan Sasu has done just that with the recent release of his book project ‘Great Talks About Photo Realism’ (GTAPR). A concentrated effort by industry and community players, GTAPR showcases nine talented visualization artists from all over the world, with exclusive scenes offered online as a bonus for aspiring learners.

To celebrate the release of his book and our newfound partnership, we sat down with Bogdan to discuss his professional history as an artist, transitioning into authorship and future plans for GTAPR.

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3D Artist of the Month March 2020: Chen Jiangtao

Monday, March 2nd, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Chen Jiangtao

When the worlds of traditional and digital art collide, the results are bound to be interesting. Our March 2020 3D Artist of the Month, aspiring Chinese CG talent Chen Jiangtao, took it upon himself to recreate a work by Russian painter Vasili Pukirv. Under the guidance of his instructor Guang Yang, his faithful 3D recreation skillfully bridges the gap between the 19th and 21st century!

Check out our interview to find out what inspired Chen to emulate traditional realism and how he approached this ambitious undertaking.

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Art Wanted! Featuring Armando Camero

Tuesday, February 18th, 2020 by Julian Karsunky

rebusfarm artwanted interview barry, bessie and t-rex

Have you ever wondered how cavemen won the hearts of the women they fell in love with? Let's go back in time with Armando Camero, a character, animation and VFX artist, who will show you what it took to win a woman's heart back in the day. We promise, that this interview will put a smile on your face.

Join us on this fun ride and hear everything about Armando's amazing career, his life as a freelancer and his early and unstoppable passion for 3D art.

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3D Artist of the Month February 2020: Alexandre Mougenot

Saturday, February 1st, 2020 by Julian Karsunky

RebusFarm 3D Artist of the Month winner Alexandre Mougenot

“Are you not entertained?” You certainly will be, by courtesy of Alexandre Mougenot’s refreshingly carefree character designs! Our February 2020 3D Artist of the Month is a French character artist in training, aspiring to one day break into the animation industry overseas. While working a summer job, he tackled a three-part series of character challenges in his spare time, an impressive feat both in discipline and skills, with the results earning him a well-deserved spotlight in our monthly campaign.

Continue reading to learn more about Alexandre’s inspirations and goals at the beginning of a promising career!

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NOW: Higher Render Speed with the new AMD Threadripper 3970X at RebusFarm

Wednesday, April 29th, 2020

AMD Threadripper 3970x

RebusFarm is now operating with AMD's Ryzen Threadripper 3970X - Break free from the render bar. Realize your creative vision with the world's most powerful desktop processor.

We at RebusFarm made it our profession to always provide our users with the best technology and these Threadripper 3970X belong to the fastest high end CPUs on the market at the moment.

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Art Wanted! Featuring Andrea Sguanci

Wednesday, January 15th, 2020 by Julian Karsunky

rebusfarm artwanted interview house

Humankind has looked to nature in search of inspiration and solutions since the dawn of time. In architecture and design, biomimicry is particularly prevalent, which is why environments are an integral part of archviz work. Italian 3D artist Andrea Sguanci keeps exploring the everlasting mutual influence between nature and architecture through his personal work, honing his skills in the process.

Join us, as we take a look beneath the undergrowth and explore the age-old fascination for natural environments through an archviz lense.

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