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RebusFarm News 3D Community News 3D Film News


Making-of Article

In our making-of articles, 3D artists give detailed explanations about how they created their 3D projects. Learn about software, materials, composition, lighting, rendering, post-production and much more and get inspired for your next artwork.

  • Wednesday, August 11th, 2021by Alex Coman

    Alex Coman - Sluglord 3D project

    Change is good, sometimes moving and changing what you do with your life can take you on new adventures and discover talents and passions you never knew you had. A perfect example of this is the recent change of interests of artist and architect Alex Coman. Taking him away for a while from the architectural industry, this new adventure has brought him to be immersed in the gaming world.

    In this Making-of edition, Alex will walk us through the process of his awesome 3D recreation of the 'Sluglord'.

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  • 17.09.2015 The Making of "Within The Equilibrium" by Ewelina Lekka

    Blending ancient tradition with modern technology, this making-of feature takes us deep into the meditative world of "Within the Equilibrium" personal project by architect and CGI artist Ewelina Lekka. Inspired by the timeless serenity of traditional Chinese temples, Ewelina crafts a tranquil 3D environment where nature, architecture, and atmosphere exist in perfect balance. From AI-assisted character creation to cinematic fog techniques and cultural symbolism, every element contributes to a peaceful, reflective mood. Join us as we explore the creative journey behind this captivating digital sanctuary!

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  • 17.08.2015 The Making of "Bainbridge" by Za Zall

    Crafting emotionally evocative environments takes more than just technical skill. It requires an eye for mood, detail, and storytelling. In this making-of feature, 3D artist Za Zall walks us through his reimagining of a garden villa on a rainy evening. Starting from a base model by Render Camp, he transformed the scene using Corona Renderer, capturing the glistening aftermath of a storm with wet asphalt, damp vegetation, and a soft sunset glow. Join us as we explore how Za balanced light, texture, and atmosphere to bring this photorealistic vision to life!

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  • 15.11.2014 The Making of ''A Lens's Journey'' by Roy Ghaya

    While playing 'The Hunter: Call of the Wild,' Roy Ghaya, a Lebanese 3D artist, found himself wandering through the captivating autumn season, surrounded by the vibrant tapestry of nature's colors and as the real autumn season arrived, he decided to take his creative endeavors to the next level bringing a new story to life. Enjoy the article!

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  • 04.10.2014 The Making of ''PL Apartment'' by Thanh Nguyen

    Focusing on beautiful and appealing lighting with a specific way of thinking while designing and rendering a space, Thanh Nguyen, a Vietnamese interior designer and 3D artist, recites the way he materializes his images. Enjoy!

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