3D Community News | terça-feira, 10 junho 2025
Ray Renders - Download 3D Models Directly from Any Product Website — No Modeling Needed

One of the biggest time-consuming tasks is manually modeling custom furniture to match your client’s requests. But what if you could skip the modeling altogether and download 3D models directly from retail websites?

That’s exactly what Ray Renders demonstrates in a clever and highly practical workflow that might just revolutionize how you source 3D assets for your next scene.


Say Goodbye to Manual Modeling?

In his latest tutorial, Ray Renders shares two methods for acquiring 3D furniture models straight from online stores like Crate & Barrel. The first involves an AI-based photogrammetry approach using a tool called Rhoden. By taking multiple screenshots of a product’s 360-degree viewer and feeding them into the software, a 3D scan is generated. While decent for general use, this method often falls short for high-end ArchViz needs due to baked textures and scaling issues. So the answer is definitely not yet, but something whispers it could be possible in the near future.


The Smarter Way: Extract Native 3D Models.

The real game-changer comes with Ray’s second method. He shows how to inspect the web page’s source code to extract the original .glb (GLB) file used by the retailer’s 360-degree viewer. A quick copy-paste of the model’s direct URL lets you download the asset straight to your folder and no modeling or AI guesswork involved.

This raw GLB file can then be imported directly into Twinmotion, which supports GLB natively. Ray demonstrates the stark difference in quality between the AI-generated chair and the official GLB model, noting how the latter maintains proper scale and detail. While textures remain baked in, meaning you can’t modify individual materials, you can still adjust properties like roughness for better realism in your renders.

Efficient, Fast, and Client-Ready.

This workflow isn’t just efficient, it’s accurate. You get exactly what the client saw and approved from the website, drastically reducing back-and-forth revisions. For ArchViz artists looking to speed up production while maintaining quality, this tip, we could say, is pure gold.

Ray Renders continues to push boundaries with hands-on solutions that merge real-world needs with technical finesse. Watch the full video to see the process in action and streamline your own asset sourcing!


Watch the Full Feature.

🎥 To see how to follow this workflow step by step, watch the full tutorial below:


Ray Renders is a popular content creator in the 3D and architectural visualization community, known for his practical tutorials that simplify complex workflows. With a passion for tools like Twinmotion and Unreal Engine, Ray shares creative hacks and professional advice to help artists work smarter, not harder.​


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