Rebusfarm Newsticker Latest
Rebus Render Farm Sale: Get 100% Free RenderPoints on Top! +++ Use the code RENDERBOOST on one purchase of up to 500 RenderPoints to double up! +++ May 20th - 26th, 2025 +++ Check our blog for details +++

Render Farm Novità

Nella nostra sezione notizie, vi informiamo su tutti gli speciali, gli aggiornamenti, le patch e le correzioni della Rebus Render Farm, così come le notizie importanti nella comunità 3D, come nuovi strumenti, software, trucchi, eventi e uscite di film 3D.

Se vuoi controllare solo le notizie di una categoria, clicca sull'icona qui sotto e trova tutte le tue notizie in un solo posto.

RebusFarm News 3D Community News 3D Film News
RebusFarm News 3D Community News 3D Film News

RailClone Pro 2.5

June 29th 2015: RebusFarm supports RailClone Pro 2.5


RebusFarm now supports RailClone Pro 2.5 for 3ds Max. As always our older versions remain available.

Leggi tutto... 

Forest Pack 4.4

June 29th 2015: Update of iToo Forest Pack to version 4.4

RebusFarm now supports Forest Pack 4.4. of iToo Software. Of course our older versions remain available.

Leggi tutto... 

Corona Renderer 1.01

June 29 2015: RebusFarm now supports Corona 1.01

As of now RebusFarm supports Corona 1.01 for 3ds Max. Older versions of Corona like Alpha7 are not supported!

Leggi tutto... 

Maxwell Render Plug-in for 3ds Max

June 29th 2015: Maxwell Render Plug-in for 3ds Max 2016


RebusFarm now supports the Maxwell Render plug-in for 3ds Max 2016. As always our older versions remain available.

Leggi tutto... 

Arnold Renderer 1.2.3.1

June 29th 2015: Rebus Render Farm now supports Arnold 1.2.3.1 for Maya

RebusFarm now supports Arnold Renderer 1.2.3.1 for Maya. Of course our older versions remain available.

Please note: Unfortunately, we don't support Arnold right now because Autodesk/Solid Angle has stopped providing us with licenses. On our Specs site you find an overview of all software we're currently supporting.

Leggi tutto... 

Finally, GPU rendering is supported at RebusFarm!

June 19th 2015: As of now RebusFarm supports GPU rendering


We received a lot of requests about GPU rendering and why we don't provide this service.

Following an intensive period of development we are happy to announce that we can now provide a GPU solution consisting of 7 GeForce GTX TITAN Black GPUs. Currently we support 3ds Max with iray on our GPU hardware.

The workflow is the same as our CPU render process. You prepare your scene and do the smartcheck. If you defined iray as your Renderer, the Farminizer will ask you during the smartcheck if you want to render with CPU or GPU. After that you can send your render job to the farm as usual.

The development process is still in beta testing, but no errors have occurred during numerous tests. If you notice any problems please contact our support: Questo indirizzo email è protetto dagli spambots. È necessario abilitare JavaScript per vederlo.

During the beta phase our GPU rack costs 2.70 € per hour.

Leggi tutto... 

Corona Renderer for CINEMA 4D

June 1st 2015: RebusFarm now supports Corona Renderer for CINEMA 4D and progressive rendering

As of now RebusFarm supports Corona Renderer for CINEMA 4D Studio. Here you have also the possibility to use the progressive render mode where you can define render costs for your job before starting the rendering!

Leggi tutto... 

X-Particles

June 1st 2015: X-Particles supported again


We are happy to inform you that as of now X-Particles is supported again! Thank you for your understanding.

Leggi tutto... 

Arnold for CINEMA 4D

May 28th, 2015: Rebus Render Farm now supports Arnold Renderer for CINEMA 4D

As of now, RebusFarm supports Arnold Renderer for CINEMA 4D Studio.

Leggi tutto...