3D Community News | Martedì, 10 Febbraio 2026
Chaos - Getting Started With V-Ray For Blender

Photorealism meets flexibility. V-Ray in Blender brings Chaos’ production-proven rendering technology into one of the world’s most popular DCC tools. If you’re curious how V-Ray fits into a Blender workflow, this beginner-friendly tutorial shows you exactly how to start!

Getting Started: Installation and Interface.

V-Ray for Blender is installed as a standard add-on. Once enabled, it appears as a selectable render engine in Blender’s Render Properties. Switching to V-Ray automatically adapts parts of Blender’s UI, adding V-Ray-specific menus, object properties, and node systems.

Key interface changes include:

  • A dedicated V-Ray menu with shortcuts to common tools
  • V-Ray lights available directly from the Shift+A menu
  • A V-Ray Node Editor for materials, environments, render channels, and effects
  • V-Ray object properties that mirror workflows familiar to 3ds Max and Cinema 4D users

These adjustments ensure that V-Ray tools are always close at hand without disrupting Blender’s core workflow.


CPU, GPU, and Hybrid Rendering Explained.

V-Ray for Blender offers two distinct render engines:

  • V-Ray CPU – The most feature-complete option, optimized for complex scenes and large datasets.
  • V-Ray GPU – A faster, more interactive engine running on NVIDIA GPUs, with support for hybrid CPU+GPU rendering.

Artists can use both CPUs and GPUs at the same time with hybrid rendering, which is particularly helpful for studios switching between hardware configurations. Every engine has unique advantages, and the selection is based on performance requirements, hardware availability, and scene complexity.


Creating Photorealistic Materials.

Materials are at the heart of realism, and V-Ray for Blender provides several powerful ways to build them:

  • AI Material Generator – Create physically accurate materials from photographs, processed in the cloud
  • Chaos Cosmos – Instantly import ready-to-use materials, including high-quality Chaos Scans based on real-world measurements
  • V-Ray Material (Uber Material) – Build materials from scratch with reflections, refractions, roughness, normal maps, and more

The V-Ray Material simplifies shading by combining multiple physical properties into a single, flexible shader, also making it possible to recreate most real-world materials without complex node setups.


Lighting For Realism And Control.

V-Ray offers both realism and artistic freedom when it comes to lighting:

  • HDRI lighting using V-Ray Dome Lights for fast, natural environments
  • Procedural Sun & Sky for precise control over time of day, sun position, and atmospheric conditions
  • Optimized artificial lighting using V-Ray lights instead of emissive materials for better performance

One notable feature is Light Mix, which lets artists change the color and light intensity after rendering without having to render the scene again. This greatly increases the flexibility and speed of lighting experimentation, particularly in interior scenes.


Physical Cameras and Real-World Exposure.

The V-Ray Physical Camera brings real-world photography principles directly into Blender. Artists can control exposure using either:

  • Exposure Value (EV)
  • Physical parameters like ISO, shutter speed, and aperture

Lens choice, focal length, depth of field, and exposure behave as they would on a real DSLR camera, helping you achieve more believable results. Subtle depth-of-field effects and realistic focal lengths play a major role in selling scale and realism in final renders.


Post-Production Inside the V-Ray Frame Buffer.

Instead of exporting renders into external software, V-Ray’s Frame Buffer (VFB) acts as a built-in post-production suite. From here, artists can:

  • Apply filmic tone mapping
  • Control highlights and shadows
  • Add lens effects such as bloom, glare, chromatic aberration, and dust
  • Perform color correction and grading
  • Apply LUTs for consistent visual styles

Advanced masking tools like Cryptomatte allow precise adjustments to individual objects directly in the VFB, streamlining the entire look-development process.


A Solid Foundation for Blender Artists.

An introductory walkthrough highlights how V-Ray for Blender combines Chaos’ proven rendering technology with Blender’s flexible workflow. From physically accurate materials and lighting to powerful post-production tools, V-Ray provides a complete rendering pipeline suitable for both beginners and experienced professionals.

If you’re looking to push your Blender renders toward true photorealism, V-Ray for Blender offers a strong, future-ready starting point. 👉 Try V-Ray for Blender


🎥 Watch the full tutorial on how to start with V-Ray for Blender below:


About Chaos.

Chaos is a world-leading developer of visualization and rendering software for architecture, design, media, and entertainment. Best known for V-Ray, Corona, and Chaos Cosmos, the company empowers artists and studios worldwide to create photorealistic imagery, animations, and immersive experiences. With a strong focus on innovation, performance, and creative freedom, Chaos continues to shape the future of high-end computer graphics.


Start Rendering with Rebusfarm today