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Retopology
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													How To Retopology In Blender: From Manual Techniques To Automatic RetopologyJueves, 11 Septiembre 2025 Retopology is one of those essential skills every 3D artist has to learn. Whether you're sculpting complex characters, designing props for a game, or preparing assets for animation, having clean, optimized geometry is really critical. In this guide, we'll explore how to retopologize 3D models in Blender using both manual and automatic techniques. You'll discover why it matters, how to do it step-by-step, and which tools can simplify your workflow. Let's read the article and learn something new today! 
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													RenderRam - Retopology With Just Two 3DS Max FeaturesMiércoles, 02 Octubre 2024 
 Retopology is a critical aspect of 3D modeling that helps reduce polygon counts, making models lighter and easier to work with. In a recent video, Vjeko from RenderRam demonstrates a manual retopology workflow using just two features in 3DS Max, Extend and Conform. Watch this informative video tutorial and learn much more! 
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													Pixelmachine - TopoGun 3 Released!Jueves, 05 Octubre 2023 
 Pixelmachine released TopoGun 3, a stand-alone state-of-the-art retopology and maps baking application!